WIP September 2017
Unity, C#
I'm collaborating with musician and artist Sol Lewis on Fack, an interactive music video. Together we've created a virtual diorama, within which, everything responds in time to the music. I've scraped the MIDI data from the original track and used it to sync events in the game to individual instruments.
We've taken inspiration from the film Ugly, Panoramical by Polytron, and Polyfauna by Radiohead.
Fack should be finished before the end of 2017. We need to: